For most gamers the CoD series is the definitive fps and who am I to argue? Each new addition brings Activision a ridiculous amount of money and the games top the online charts for years after (or, at least, until the next one arrives!). Needless to say the latest addition to the franchise (Black Ops) is very much in peoples minds at the moment, everyone eager to see what Treyarch can do to counter some of MW2's online problems.
Today Treyarch released a multiplayer teaser trailer that has, when looked at up close, given quite a lot away. In this episode of my ramblings i shall be dissecting this latest trailer quite thoroughly indeed, so if CoD does not interest you I'd advise you sit this blog post out; I will hopefully be posting my normal blog later this week.
Just before I begin if there is anyone who has not seen the aforementioned trailer here it is:
Let's Begin!!!
1)
Here we can see our first glimpse at the first of the two maps on show in the trailer. Things to see here is the spy-cam seen in the first segment. Note that it is mapped to the upper button on the D-Pad, does this mean that it isn't a killstreak? Linking to this the image from the camera takes the place of the mini-map; possibly a choice you get??
Here we can see our first glimpse at the first of the two maps on show in the trailer. Things to see here is the spy-cam seen in the first segment. Note that it is mapped to the upper button on the D-Pad, does this mean that it isn't a killstreak? Linking to this the image from the camera takes the place of the mini-map; possibly a choice you get??2)

From this shot we can see the return of both callsigns and the mini-challenges brought into the series with MW2. If you look closely it also appears that Treyarch have added a sense of humour to the game is that a smilie for the red dot site??
3)
This little shot gives the cam a name, of sorts, camera-spike. This looks to be a very interesting addition possibly a measure to reduce camping.4)
This shot gives a good look at the new HUD, bullets are replaced with numbers the d-pad gets a little quartered circle around it and the scores get racehorse-esq revamp. Take a quick look at the mini-map and you can see that this particular map seems to be rather large.5)
Now we have a few exciting additions to the mix here. Most obvious is the apparent return of customisable killstreaks, one of which being a remote buggy (more on that later). The killstreaks are once again mapped to the right button on the d-pad (again, where does this leave the camera?) I'm glad to see Treyarch have kept the custom killstreaks as it adds that extra depth to the game, we just have to hope it doesn't encourage the camping we all see in MW2.6)
There are two trains of thought in my mind for this screenshot. A - The rocket is just a piece of moving scenery like the cars in Carnival (MW2) or the missiles in Countdown (MW). B - Could this be a new objective-based game type or game-effecting scenery?7)
Next up is one of the stars of the E3 trailer: the exploding crossbow!! In other news the care package is back.
Next up is one of the stars of the E3 trailer: the exploding crossbow!! In other news the care package is back.8)
Another killstreak here; according to the audio it is simply artillery. My first thoughts went towards predator but this looks more like a torpedo...9)
Ballistic Knife. By the looks of things it is a pneumatic knife. Will this be a refined throwing knife or an easy kill (like the noob-tube)?10)
This shows a lovely new stabbing movement that looks very violent indeed. Also another killstreak, this one looking unnervingly nuke-ish, at the very least it is a bomb of some form.11)
Next in the killstreaks shown is a Chinook helicopter. You can see this in the mini-map but a few seconds earlier the beast itself is visible. My money is that this will deliver care-packages based on the role of Chinooks in the military and the fact that in a couple of seconds we will see the enemy on the mini-map killed whilst attempting to retrieve said package.12)
Not much to report in this other than the destruction being caused by another killstreak: an attack chopper.13)
Back to the remote buggy, here we see it being controlled toward the two chaps in front who then are blown to bits. This excites me quite a lot, mainly as it seems a god way to combat campers. Note also in this shot the missile in the background. This overtakes the buggy and turns a lot. This suggests that it is remote controlled, but from the trajectory it seems more of a torpedo than a predator.14)
This one is all about another killstreak. Seeing a pattern? From the jet on the mini-map and on the d-pad this looks like a harrier strike, albeit with a tad more vava-voom than its MW2 brethren.15)
I don't need to point out the obvious in this screenshot of the sniper rifle. Instead take a quick look at the mini-map which can be seen to have been divided into quadrants. I expect this will please those in the MLG with an easy way to call out where enemies are.
I don't need to point out the obvious in this screenshot of the sniper rifle. Instead take a quick look at the mini-map which can be seen to have been divided into quadrants. I expect this will please those in the MLG with an easy way to call out where enemies are.16)
Just like MW2's multiplayer Treyarch have left a big crowd pleaser until after the titles. This time its a dedicated theatre mode reminiscent of that found in the Halo series.17)
As we can see here you are able to view the action from multiple angles, this will surely be a great addition for veteran and rookie Machinima directors and commentators alike.18)
All to see here is a very simple looking after-editing programme, allowing cuts and transitions; again one for the Machinima directors.19)
Finally we have this one. Pay attention to the background and you can see the option to upload you film straight from the game and, i would imagine, onto a site run by Treyarch. I would also hope there is an option to upload them either directly to YouTube or your PC/Mac so you can show off that impressive killcam or lucky shot!That is all that I could deduce from this 1:25 of footage, if you have anything to add please feel free to leave a comment.
Many thanks and I welcome you back to my usual ramblings which should resume later this week.
FT
x
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